Saturday 3 June 2017

Level Pit Stats


I'm focusing on bug fixes for the next update. Here's some histograms and scatter plots to tide you over until it's ready.

Numbers!
Data!
SCIENCE
Cold hard facts

15 comments:

  1. neato! damn! what's the level with 3250 plays and 60 wins?

    Also, Fepe, "Stuff" is fun so far but in bad need of a save point. It's no fun to play a level where you have to redo a puzzle over and over and over because you keep on getting killed in some ghost block section. Maybe a save point after the blue rocketships...

    ReplyDelete
    Replies
    1. That's your own “Tsar of Locomotions” Bobby!

      Delete
    2. hah! and here I am lecturing Fepe and winability. I'm surprised people had such a hard time with that one!

      Oh and I've been meaning to ask - where can I find the machine gun in the level builder?

      Delete
    3. neeeeeeevermind I figured it out.

      Delete
  2. oh yeah !!! Tsar of Locomotion was really awsome!!! it's one of my favorites level ever, it's so smart, and so beautiful!!! i think at least the half of the 3250 plays are mine!!!
    bravo Bobby! and i'm glad to see you seems to be building a new level!!!

    i can't wait!!! and i can't wait for your update, rob!!!

    The number of exclamation marks translates my excitement ;)

    ReplyDelete
    Replies
    1. Thanks man! I am also pretty proud of Tsar of Locomotions and think it's my best level. I think the ending is pretty cool.

      It'll still be a while till I make a level - Finals week then graduation! I mean GRADUATION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

      Delete
    2. Finally you dumbass! Ha ha ha - no when yer finished, get building! :D

      Delete
    3. yeah what kinda schmuck takes FOUR WHOLE YEARS to graduate college with children? *This guy!*

      Delete
    4. yeaaaaaahhhhh congrats dude!!!
      «Blackshift make us better» !!!
      bravo Bobby! :)

      Delete
  3. Wunk - played your Another Save Flaw, ha ha ha, beat it and it showed up as a win. When I exited the game and went back in, nothing - definitely a flaw there somewhere.

    ReplyDelete
    Replies
    1. Actually Wunk and Rob, not really a flaw that the score doesn't show as Rob's algorithm recognises that technically, the level is unbeatable. So, no win will be recorded.

      Delete
  4. Mills, don't know how to beat "Devil Lived" but there is a flaw. If you use the enemy counter and kill the enemy simultaneously, the counter shows 00 but, it is solid.

    ReplyDelete
  5. oh obie!! i was waintig for someone ask me how to win this level.

    in fact, i asked to rob if it is a bug or a feature... and he answered that it's a bug. Look at the yellow lines, follow it and you will be able to stop the yellow barrel.

    by the way, i don't know how you killed the enemies simultaneously... ???

    ReplyDelete
    Replies
    1. I remade it a gave the rollers 1 more space.

      Delete
    2. Yep, that's a bug but as well, so is mine. Something for Rob to ponder.

      Delete

Note: only a member of this blog may post a comment.