Saturday 30 June 2018

Beta 2.1.15 Released

Just a small update this week.

Changes

  • Bugs fixed
    • The fix for copiers in the last update mistakenly applied to copiers in all old levels, not just new levels.
    • If you got the secret on level 41, the game wouldn't recognize it.
  • Minor changes to some levels

161 comments:

  1. @RGA
    i have still the problem with the visible mouse cursor at level mode,
    could you hide the cursor, if i press "Play" in the menu?
    this should clear this problem.
    burri

    ReplyDelete
  2. oh i'm so happy !!! i was afraid you answer me you would be forced to keep this new rule applied to all old levels !!!

    i am reassured !!!

    :D :D :D

    thanks a lot Rob !!!

    ReplyDelete
  3. i wanted to build my lvl "skill&logic" a little bit harder...
    one blue jet should survive, but the "yellow enemy counter" is no more in the editor.
    the secret sign in lvl 41 is shown, thanx rob for fast update.
    by the way, i need a hint for lvl i, please.
    burri

    ReplyDelete
    Replies
    1. for level i: look closely, it's right there:-)

      Delete
    2. i always turned in a circle! i ve got two bullets and i can blow up two bombs with it, but i can not pass the way directly under the the minefield. should i draw a map from this level? does it helps? i do not understand your hint :(
      b

      Delete
    3. How to avoid cognitive blind-spots: "Examine an object, not just by mentally applying your preconceived image of the object, but really look at it.".

      And I'm not talking about the one fan that doesn't move:-).

      If that doesn't help: there is a useful hint in the last blog post's comments!

      Delete
    4. thanX HTFU !
      i passed the mine field, but now is a bullet missing for shooting the barrel.
      I ll try it later again ...
      b

      Delete
    5. very very hard !!! but done! ;p

      but your yellow enemy counter is not eficient because there is another enemy in the second board...

      Delete
    6. i also noticed with the unnecessary counter later when playing, but had no desire to realize my idea differently.
      Can you give me a hint for lvl "i"? I dont get any further.
      i miss a bullet to shoot the barrel.

      Delete
    7. This comment has been removed by a blog administrator.

      Delete
    8. Ive decided to start removing hints that make things too easy — I’d like to keep this blog relatively spoiler-free.

      Of course, there’s no way I’m going to be totally consistent with this. I left HTFU’s hint in the other thread. But that was a nice obscure hint :)

      Delete
    9. This comment has been removed by the author.

      Delete
    10. Paulus14 July 2018 at 16:47
      As a survivor of the original Blackshift (99 levels of it, anyway . . .), it's great to be working through the new improved version. You've done an amazing job. I'm not looking for spoilers, just basic reassurance. Are you certain nothing has gone awry in the changes to Level 41? I have no problem getting out of the first room, no problem getting the secret, but the middle room, the escape room, looks impossible to me . . .

      Delete
    11. hi paulus!!!

      it's great to see you here!!!
      yes, the 41 is ok, i'm sure you're able to win it !!! ;D ;D

      Delete
    12. Ahhhh . . . Apologies, finally I see it. How could I ever have doubted?

      Delete
    13. great !!!

      but why don't you come into the Level Pit, we could play all together ?!!!

      Delete
  4. Right!!!

    And furthermore, HTFU's obscure hint can also answering to this last Burri's question!

    #UniversalHint ;D

    ReplyDelete
  5. @mills
    "the "iii" is totally empty on py pc, but there might be a real level iii on a Mac ?!!"
    on my pc too, i think that is normal...
    sorry rob, that was my last posting :)
    burri

    ReplyDelete
  6. Hey my Blackshifty friends !!!

    i don't have a lot of time, but it's stronger than me : i've just published a new Level.

    At the beggining, i wanted to make a well balanced level, not too hard, not too easy... but that ,too, is stronger than me : i added some difficulties, and little by little, i think this level became hard !!!

    give me your opinion !

    good luck!

    ReplyDelete
    Replies
    1. no, your level was well balanced, not too hard but very challenging and entertaining. thanx!

      but i had to set my resolution to "Blurry Mess" to rewind the speed part (the explosion field), my pc is terrible slow :)

      burri

      Delete
    2. oh thanx Burri, but you're a very good player, and maybe, what is well balanced for you, could be too difficult for others players ??!!! ;D

      Anyway, i'm just glad you liked it, despite the speed part !!

      Delete
  7. 2 new little levels !!! "ATTENTION" & "Stop" . Both are based on the 3 new ships

    by the way, i published my level too early, so i had to make some changes, and the game is not at all buggy anymore when you edit it after it has benn published!!! congrats Rob, great job !!!

    ReplyDelete
    Replies
    1. "Stop" is genius, very very very good, i had a lot of fun to puzzle it out.

      Delete
    2. thanx burri ! i was sure you would like it !!! No Speed, Only Brain ! ;p #NSOB

      Delete
    3. BTW, i had to try to beat your score to watch your replai, and i liked your way to win!!

      Delete
    4. #NSOB
      what does it mean?

      Delete
    5. NSOB : No Speed, Only Brain ;)

      Delete
  8. Oh tatascan!!! you won my 14 Juillet with a great score !!!

    i dont know how you did it, but i don't want to know!!! just congrats !!!

    ReplyDelete
  9. Hi Mills. 14 Juliet is a great level, the kind of level I love. I take me forever to finish it and once I solved it I played several times trying to beat your time just to see how you solved it. I think that at least 300 plays of the 500+ plays the level has are mine LOL!!!!

    Tatascan

    ReplyDelete
    Replies
    1. yes, i did the same : i played and played and played again, very fastly to try to beat your time, but then, your time was still 9 seconds better!!! so i had to try and try again, and i finally succeeded to beat your time, with 9s ! ;p

      Delete
  10. oooooh my god, SabikDK is baaaaack !!! :D :D :D

    ReplyDelete
    Replies
    1. sabikDK, both of your code cracker 1 & 2 are great !!! really smart!!!
      i think you should like my :
      Get the code
      The Key
      Motion Detector Code
      Austerlitz code

      Delete
  11. @RGA
    sometimes you can push a stone over a black field,
    sometimes a stone falling down, and sometimes a stone stops in front of a black field.
    what will be the final behaviour for a black field?
    burri

    ReplyDelete
    Replies
    1. They should fall down; that's the new behaviour. As usual, old levels will keep the old behaviour.

      Delete
    2. There are two different black fields:

      1°: The "non field",or an erased field... which appears as black.
      2°: The black Tile

      Movable objects fall into the black tile, but it can not fall into a non-tile because it is not a tile !!!

      Delete
    3. BTW, I would like to have tiles on which I cannot pass, but into whom blocks do not fall either...

      Delete
    4. the black tile pit should have a differend design as the unset black field, perhaps a bright-black-transition
      so a confusion is excluded, burri

      Delete
    5. The "unset" tile is only black is you don't surround your level with walls. Do that and it gets filled with the "terrain" graphic so it looks very different from a pit.

      Delete
    6. yes but i wish i had a tile where the player can not go, but where a block does not fall down.
      2 different black tiles : a black tile as a hole, and a flat black tile...

      Delete
    7. yes, you're right, that's exactly what i did when i needed it.
      But this approach requires a minimum of 3 tiles : 1 tile for the laser, one tile for the flat black tile, and one tile to stop the laser...

      it's not a big deal, and i can do with, i'm just saying it would even better with a simple flat black tile ! ;D

      Delete
  12. Somehow my previous comment didn't publish, so here goes. Yesterday I opened the game to find the Remember Password option unchecked. I did a little hunting and found it, and when I logged in again, all of my progress was gone and I had to start at Level 1 again.

    Has this happened to anyone else?

    ReplyDelete
    Replies
    1. yes!! this seems to be a bug
      burri

      Delete
  13. a great and beautiful level again, SabikDK !!!

    It makes me want to build again, but i don't have a lot of time, and i don't have any idea...

    ReplyDelete
  14. Hey guys!!!

    am back !!! it's not a great level, i don't have a lot of time, but i'm happy to be back in the building zone !!

    :D
    :D
    ;P

    ReplyDelete
  15. Thanks Mills. as always, a great level. I really have fun with it.

    ReplyDelete
    Replies
    1. This comment has been removed by the author.

      Delete
    2. sorry Tatascan, your run was very good, but i really had to fix some things !!!

      1°) I removed the "Red Dot / secrets" because they were useless and buggy !!! I've just used some walls instead of these "red dots / secrets"

      2°) i moved one green bomb ... ;P

      Delete
    3. no idea for blast the stone, do i need the mirror or the undestroyable tool? burri

      Delete
    4. the mirror is totally useless.
      The "yin&yang undestroyable" tool is usefull !

      ;P

      Delete
    5. hi mills, you need three bombs and the ying yang tool to set one bomb directly in front of the cannon,
      but how did you get the third bomb?
      copying seems to be is impossible.
      i am puzzling over and over, but find no way.
      burri

      Delete
    6. You are totally right, you need 3 bombs. But copying is possible!

      Delete
  16. A new small level, not hard.

    On the menu : Yin/yang

    have fun

    ReplyDelete
  17. I've just published an Organized Chaos !!!

    Good luck!

    ReplyDelete
    Replies
    1. as so often, congrats to NYNM, very nice run ! You solved all the puzzles! ant thanks to helped me to see the holes (fixed) ;D

      Delete
  18. i love it, #NSOB :) thanx mills

    ReplyDelete
    Replies
    1. i was wondering "what does NSOB means" ??? and suddenly, i remembered that it was me who have created this hashtag !!! NO SPEED, ONLY BRAIN !!!

      ;D ;D ;D

      thx Burri !!!

      Delete
  19. Mills: I finally got your BlockD!!! It only took me a year and then some...:-)
    /NYNM

    ReplyDelete
    Replies
    1. But you will have to be faster if you wanna see how I did it;-)

      Delete
    2. great job NYNM !!! it took 1 year but your are the only one who found the solution.
      Furthermore, i had to be faster to watch your run, but your way seems to be better!!!
      Congrats!!!

      Delete
    3. :-). See if you can beat it now.

      Delete
    4. Done!!! ;p

      (but using YOUR shortcut!)

      Delete
    5. It was always just a matter of time...:-)

      Delete
    6. inspired of what htfu wrote, i tried to finishing BlockD and Quadricolor, both with success,
      i am really impressed of your creativity mills! burri

      Delete
  20. I'm with Burri that another subtle hint for "Hitman" would be appreciated...

    ReplyDelete
    Replies
    1. the both copyer are usefull.
      3 bombs are needed to blow the woodblock up.
      a Yin/yang is needed to prevent the 3 bombs kill you.

      ;P

      Delete
    2. Aha! Actually, thinking about blockD helped also:-). Haven't got the coordination for the last section though, guess a couple of hundred tries might help...

      Delete
  21. 4♦4♦4♦4♦ is published!!!

    have fun !!!

    ReplyDelete
  22. Sweet level Mills! With any luck I'll have a new one ready for christmas...:-)

    ReplyDelete
  23. Oh great!! two months is a long time to wait, but i will be patient !! :)

    ReplyDelete
    Replies
    1. I just put up a short one in the meantime, enjoy:-)

      Delete
    2. oups... ;p

      it's so good to play new levels!!! more levels please!!! :D

      Delete
    3. oups indeed... I saw the huge flaw now, I had to fix it. Sorry 'bout that.

      Delete
    4. in my defence, I was really tired...:-/. I've fixed it, but maybe I should remove it altogether.
      Just out of curiosity Mills: how do you go about creating levels? Do you have a rough outline, maybe on a piece of paper before you start or just an idea in your head somewhere? How long does it take you to make an average level?

      Delete
    5. "a level, on average" I mean, not in any way implying that your levels are average:-)

      Delete
    6. waiting for ...mas it is impossible to finish this level in 5.7 sec! and there is no short cut anywhere ???? mills how did you reach this impossible time? burri

      Delete
    7. yes Burri, it should be impossible. Somehow my latest edit does not show up in the level... So effectively we'er all playing an earlier version than what's in my editor. @Rob: do you have any tips on how to make sure that what you publish is the latest version? Is there an app cache somewhere that can be emptied or something of that sort?
      /noyesnomaybe

      Delete
    8. @noyesnomaybe

      i was been hasty...
      because now i find the short cut and mills is pretty fast,
      so i think his time is possible.
      burri

      Delete
    9. there are no rules...

      but i have never built on a paper!

      sometimes, i begin with an item i want to use... and then, i look for a second item which the first has an interesting connection with.

      Generally, i build a first puzzle. And a second one, etc,etc... and, if it's possible, i sort them to be played from the easier to the harder
      But i would like it, unfortunately i find it very hard to build several puzzle which make a biggest puzzle. most part of time , my levels are a series of independant puzzles.

      i build some things, and i play it, i try to find other ways, i try to find flaws, and sometimes i find new ideas ! so i add it to the level, or i save it for later.
      and most often i like to add some difficultites on difficulties, and others, and others, etc...
      most of time i think about burri to make a level which need not speed... but it's hard !

      I often try to build some hard levels because my favorite levels are the xtrem hard ones... i love when i can not succeed!!! and i love much over when i finally find the solution
      but, i know a good level is not too easy and not too hard, and the most important thing: the level must have a theme.

      i won't be able to say you how long does it take me to make an level (even an average one ... ;p ) because it's very variable !
      i use to build when the my children sleep... it can take several weeks, sometimes!!!


      sometimes i start from an idea, and i build around it. but , i think the best ideas come when i'm playing.

      there are some unfinished levels which are in my pit since last year!! and some of them will never be published!!!

      i often think about Obie... he said : "start to build, and let your imagination run wild !!!"

      Oh, i am going to publish a new level.
      because , sometimes, i just want to create a mechanism. You can not see it, but i'm sure a few part of you wonder "but how did he build it???"
      #TheCode

      Delete
  24. hey tatascan!

    i saw you killed the "Summer Day" by Obie, 5 days ago... so, i played it again and again to figure out how you did it!!! and i finally found a way to beat your score!!!
    Your turn ! ;D

    ReplyDelete
  25. Vert Nice microban, burri ! Thx !!!

    ReplyDelete
  26. hey guys!

    i've just published my new level.

    I think it's quite hard...
    "The Green Smoke Trip" requires self-control, composure, agility, reactivity, and brain !

    You will have to be a Five-tool player !

    Good Luck ;D

    ReplyDelete
  27. @mills
    i cant find a way to pass the six barrels, any hint???
    burri

    ReplyDelete
  28. i saw Drerio has been playing BUrri's last level, 3 days ago !!!

    so, if you can see this message, Drerio, i wish you to build a new level!!!
    Your "playing with Pets" is one of my favourites ever!!!

    ;D

    ReplyDelete
    Replies
    1. i am agree with mills..
      your levels are very challenging and having no speed factor.
      #NSOB
      this means ("No Speed Only Brain") :)
      burri

      Delete
  29. Wunk is back too !!!!

    Burri, i'm gonna try tonight to list wunk's levels which don't need speed.
    He built a lot of awsome levels !!! Very hard, but very good !

    It's my favourite builder ever!!!

    you can try "Extract Into" , Save me, pushing fun, and a lot of others, i will try to give you a list of NSOB wunk's level as soon as possible!

    and please wunk , Build again!!!

    ReplyDelete
  30. Hey , my blackshifty friends!!!

    i've just published a new level...

    "Puzzle-Puzzle" !!!

    i think it's really really hard.

    Burri, there are a few fast moves needed, but not too fast, and not to hard. What is hard, is to solve the puzzle, understand my scenario, and find the right order...
    I'm afraid there are some flaws... i don't know.

    not a NSOB, but almost !!! ;P

    Ready???
    Warm up your neurons !!!

    Go go go !!!

    ReplyDelete
    Replies
    1. Wow, that level was EPIC and I'm actually proud to have finished it! I'd say it's definitely a NSOB.
      This is one of your finest!

      Now I only have to overcome my newbieness and provide you with a real challenge...

      :-)

      Delete
    2. WAOUW!!! Great Job NYNB !!! i'm really impressed ! you solved all my puzzle perfectly! and you found 1 hole... There is only this point that i thought differently but you way is very clever, so i don't change anything !!!
      BRAVO BRAVO !!!!!!!!!!

      yes , i can't wait to play your next level!!! make it extremly hard!!! ;D

      Delete
  31. oh yes NYNM, i've seen my Puzzle Puzzle have a duplicate. I had asked rob if he could delete it, but no answer yet...

    But finally, i am going to try to fix the hole in this duplicate level !!! ;P

    ReplyDelete
    Replies
    1. I couldn't help myself:-). But in that level the bottom right area had a different entrance - by design or an earlier edit?

      Delete
  32. both ! an earlier edit, that i changed by design !!! XD

    okay, i edit the duplicate, a tried to fix the hole (but maybe you will find others...) and i also add some few difficulties here and there.

    it's even harder, than ever!!! will you find the solution? ;P

    This new edit is called "Puzzle-Puzzle-Puzzle" !!!

    ReplyDelete
    Replies
    1. sweeet! it took me a while though...:-)

      Delete
    2. Sorry dude... but i changed it again!!! Sorry for this re-re-edit!!!

      It was the last time, i promise. I will not change it anymore!

      i think (i hope) it's perfect now !

      Delete
    3. Hehe, yep. You just went from really hard to insanely difficult...:-)...

      Delete
    4. oh damn!!! you're f*****g insanely good!!!!

      i think i would not have won this level if i had not built it myself!!!

      Congratulations!

      ENCORE BRAVOOOOOOOOOOOOOOOOOOO !!!!!!!!!!!!!!!!!!

      Delete
  33. i've just published a new level, for begginers.

    It's like my "Chapter 1 - Lesson 1" : a level to learn the basics...

    I built it because i wanted to talk about blackshift on a french board: www.koreus.com.
    So i did it !!! i wrote a description, with screenshots , the link of the game page download, a video trailer (old...)

    i hope that will bring new players, and so, new builders !!!

    it's in french but here is the topic, if you want to see:
    https://www.koreus.com/modules/newbb/topic192885.html

    ReplyDelete
  34. Really nice summary Mills, and nice of you to entice new players from koreus with the future possibility of prize challenges!

    ReplyDelete
    Replies
    1. i don't know if it will work...
      but i think i will do the same on few other french boards!!

      And for the prize chalenges, yes i already did it with some friends... but it is easier with friends than people in other countries!!! i don't know how i can do it, but i will find ! ;D

      Delete
  35. Friends,
    "Noel de hell" just published...! I hope it's better than the last one and much more difficult:-)
    I was hard pressed to finsih it myself.

    Good luck!
    /NYNM

    ReplyDelete
    Replies
    1. Than MY last one, that is, nothing else...!

      Delete
    2. oh yeahhh!!! my goooooood!!! i'm going to play it now !!!

      Delete
    3. you have to search for it, for me it doesn't show in the level pit... and my win didn't register?

      Delete
  36. but sh*t m*z*f*k... your level is not here! but i can find it in your pit, just it was not won yet... :~

    ReplyDelete
    Replies
    1. @Rob: might be somoething you want to look into?

      Delete
  37. oh i've not finished it yet, but i'm working on your #6 and it's absolutely genius !!!! :D

    ReplyDelete
    Replies
    1. Goodie, I was afraid you were gonna butcher it in your usual second and a half...:-)

      Delete
  38. So I just finished it again, my time registered but then I quit Blackshift and opened it again, the time was not registered. Weird. Oh well.

    ReplyDelete
  39. ok, i've just finished your 24/12 !!! your level is absolutely AWSOME !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    but my score has not been recorded neither...

    So i start over to find the place where there is a problem... it's often with the random red cubes! so i think it's in the #7 !!! Try to find a way to kill these red cubes when the player has passed this zone, and i think the bug will disappear

    ReplyDelete
  40. Aha, I see what you mean. I will fix it later tonight!
    Glad you liked it and great that you managed to win it! Should I remove some of the save opportunities, or is it difficult enough as it is?

    ReplyDelete
    Replies
    1. i finished this level too, it was a pleasure to play, hope you can fix it! thx burri

      Delete
  41. Your fix has worked !!!
    no, don't remove some save, it's perfect like that!!!
    maybe, i should even had added some save points! XD

    Anyway, this level was great!
    my favourite areas are :
    #5
    #6
    #8/9/10
    #14/15/16/17
    #18/19
    #22
    #23/24
    (yes a lot of !!!)

    Thank you, it was awsome !!

    ReplyDelete
  42. Yes, both you and Burri did it a little too fast for me. This is the kind of level I would "hate" if I didn't do it myself:-). I prefer the NSOB-style for sure.
    Your puzzlex3 is for me the perfect kind and the microban levels from burri!

    ReplyDelete
  43. @HTFU oh no .. this levels was greatful.
    i have to minimize the game window to thumbnail size, so the speed factor is no longer a problem ... very challenging! congrate for this genius lvl! burri

    ReplyDelete
  44. by the way..if i play for a longer time the game begins to jerking!
    if i restart "blackshift.exe" it is good again.
    maybe a hint for rob?

    ReplyDelete
  45. something is still wrong with this level. i beaten my best time, but no storing is happened! burri

    ReplyDelete
    Replies
    1. Yeah, I know. My score doesn't even record... Sorry but I don't understand how to fix it...

      Delete
  46. Hey § !!!

    i am too happy to see you are back !!!

    Your "Think before doing" is genius!!! a real NSOB!!! ;D

    i found a hole, but i had to win the level normally first, to understand and find this hole... So your level is really great.

    And then, i went into you pit to remember your older levels, but i found an unpublished level... So, i am sorry, i'm sure you would have prefered to win it first... but i couldnt help myself ! Sorry.

    Anyway, great levels ! Thank you very much !

    ReplyDelete
  47. New level : HAPPY 2019 !!! ;D

    ReplyDelete
  48. We have a new player/builder !!!

    Welcome to therealdanit !!!

    ReplyDelete
  49. i'm gonna try to publish a new level each day of january.

    It might be sometimes easy, sometimes difficult, sometimes NSOB, sometimes not, etc...

    Only one rule: A level per day !

    the 01/31 has been published !

    ReplyDelete
    Replies
    1. Great, looking forward to it! Your first was good, keep 'em coming!
      Happy new year btw, I'll try to make some more levels this year:-)

      Delete
    2. sorry guys, i won't be able to win my own challenge to publish during the whole january! i give up! i shouldn't have said that !!! XD XD XD

      Delete
    3. It was too good to be true...:-)

      Delete
  50. Hey guys, love all your new levels! The creativity is high this year:-)

    ReplyDelete
  51. Hey guys,

    i back up my old "MISSION IMPOSSIBLE".

    it was too much difficult. I added some visual hints. I also deleted some useless traps.

    For example, at the beggining you had choice between a yellow block bomb and a Glassy block. I deleted the glassy block because it was just a trap : the yellow block bomb is necessary later.

    It is still very very hard, but i think it is a little bit more tractable now.

    ReplyDelete
  52. after a lot of tries, a lot of edits and reedits because of bugs, i think my "Requiem en Sous-Sol" is stable now.
    There was bugs on the laser/diamonds part. I think there were too much saving tiles. i deleted some of them, and i made this part less difficult.
    but you know me: it is still very hard, i guess!
    There are some pieces which are inspired by others levels...

    have fun !

    ReplyDelete
  53. My friends,

    i have a great hard challenge for you, greatest players ! and yet, i did not have built a new level.

    I miss Obie, so much ! but he is gone leaving us a wonderful gift.

    This gift is : "Don't Play - No end!"

    A few days ago, i was back in obie's pit. i played few levels. I tried this one ("Don't play - No end!) and i had a hunch that there might be a way to win. And i played it, again and again, more than 2000 plays!

    And it was making me crazy because there was always something missing to be able to win. it was always very close, but it was always impossible...

    But, there was this hunch in my head, which was telling me : IT IS POSSIBLE !

    so, i insisted. sometimes, i wondered if obie made this level deliberately to seem to be unwinnable, or if he really thought there was no end possible.

    I don't know, but i love the idea he left it as secret treasure !!!

    So , yes, "Don't play - no end!" is winnable and it is a particularly fascinating level ! Thank you Obie, RIP .
    I look forward to see who wil be able to win it, and how !! (it might be several possible ways...)

    PS: not for noobs, experts only ! ;D

    ReplyDelete
    Replies
    1. It is a great level, that man was a particular kind of genius!
      I have yet to finish it though.
      Your requiem still lacks a bullet in my opinion:-) I have gone past the diamonds part but I am stuck at the rolling barells. Is there possibly a bug there somewhere? The black blob stays in the same place even after i've taken the bullet, that's not really the expected behaviour?

      Delete
  54. no... no bug, no lack of bullet ! ;D
    you might have wasted a bullet unnecessarily ?...

    ReplyDelete
  55. i finnished "Requiem en Sous-Sol" twice but no recording!

    best burri

    ReplyDelete
    Replies
    1. sorry, may be i am too fast for the server, no it restored my level win.

      Delete
    2. congrats burri, very very nice run ! BRAVO!!!

      Delete
  56. Replies
    1. bravo to burri and HTFU, your runs are perfect.
      unfortunately, i changed the level because i did not want to the level be winnable dying. So i fixed it, and it has unvalidated your score . but i watched it, and your runs were perfect!!!
      congrats guys!!!

      Get ready: a new great hard level is coming very very soon !

      Delete
  57. Good stuff Mills! Btw, @rob I think I've found a bug: if you watch burris attempt on the previous version of the level and then press "R" for replay while the video is playing, you get to play the level as it looked in that version...? Maybe Mills can confirm since you have a faster time and can watch his run?!
    /NYNM

    ReplyDelete
    Replies
    1. yes there are often some bugs when a published level is edited.

      It's my fault, i should have been sure my level was good before to publish it. but, i realised too late that the level was wining dying and i dont like that!

      Delete
  58. My new level has just been published !

    I modestly called it "Mills." ;)
    ... puzzles, traps, conundrum: this level looks like me !


    One more time, sorry for the begginers, i think this level is pretty hard !

    Burri, i thought a lot about you when i built it. it's almost a NSOB. There are few speed moves, but these moves are very short and not too difficult!

    I hope this level will burn your brain !

    and, as Wunk says, i hope nobody will "break my toy" !!! ;p

    Have an exciting time

    ReplyDelete
  59. Damn you:-). I will have nightmares about that green button...

    ReplyDelete
    Replies
    1. i am so happy to be your nightmare ! 3:)

      Delete
  60. have anyone the same bug as i :

    the bullet color switcher didnt work from blue to yellow at block 15 in lvl "16 Blocks" by mills? burri

    ReplyDelete
  61. Yes.... It's been driving me nuts.
    /NYNM

    ReplyDelete
  62. Yes It is really weird,it works normally on my pc...
    But good news: you can solve it ! I found a way to solve the block#15 without "blue-to-orange" needed !!

    ReplyDelete
    Replies
    1. Yay, did it! Thanks!

      Delete
    2. well played HTFU !!
      bravo!

      Delete
    3. 16 blocks..me too ... thx mills!
      i tried your lvl "mills" several times, but find no way. if nobody find a solution in the next few weeks, you should give some hints perhaps tile numbers for the right sequence.

      Delete
    4. yes you are right !!!

      but not now. because i am sure one of you guys, will be able to win it without hints.
      Burri, NYNM, Tatascan, Sebsheperd, wunk, etc... ??? Who will be able to find the solution ??? 3;P

      Delete
    5. The sun is shining and your level is DONE!:-)
      My brain hurts, this was hard as h-ll...
      /NYNM

      Delete
    6. ..and seeing how you solved it is really different from how i did - two ways to solve the hardest part, good stuff!

      Delete
    7. oh yeahhh!!!!
      bravissimo !!!
      and now i have a new challenge: to find your second way (without re-edit the level, of course!!! )
      thanx a lot ;D

      Delete
    8. i think y know... but i don't like that ! >:(

      Delete
  63. btw....16 blocks" is a great great level!
    burri

    ReplyDelete
  64. NYNM, i found your way.
    when i saw your time, i understood you found an easier way!

    now i hesitate : I fix, or i build "The Real Mills." ?

    so, What are you thinking ?

    ReplyDelete
    Replies
    1. 1,09 are you serious...???!
      Don't fix it, I think it's great that the crux has two equally good approaches! AFAIC, it's not a design flaw but a feature!
      Build "The real Mills":-)

      Delete
    2. yes, i won't fix it. I made a promise to myself that i would not re-edit this level. And you are right, it's good that there are several clever ways to win!
      And, there might be others smart ways!
      But i am disappointed, because some parts are useless, then...

      Anyway, i will build a fixed version of "mills." in few times !

      ;p

      Delete
  65. BTW, is there anyone to build a new level, i'm boring ...

    ReplyDelete

Note: only a member of this blog may post a comment.