Thursday 10 September 2020

Gamma 2.2.19 RC1 Released

Release Candidate

If no major bugs are found, this will likely become the final released version.

What's New

  • Fix bug where pressing Q in menus didn't always do the same thing as clicking Quit.
  • Some changes to music
  • Replaced the last secret level with something more fun
  • Changed layout of World 10

4 comments:

  1. thanx a lot Rob !!!

    In my "Chapter ... / Lesson ..." series, i've just published the "Chapter 2 - Lesson 1"
    As usually, these levels are built for the begginers. These levels are built to help to understand how each item work. There are not all the items, but a large part of the main ones.
    And here, we are in the 2nd chapter, so, it's quite more difficult than into the 1st Chapter

    go! go! go!!!

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  2. your last secret level is great !!! i can not find the solution, and that's exactly what i love!!
    this level is giving me a hard time!!!

    But i will find !!! ;p

    thanx a lot Rob !!!

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  3. laser beam should have a sound!

    craft over shooting barrier --> level problem

    greater incentive for diamonds collecting, offer the overview map in the shop

    craft death --> replace flatulence sound

    the broken lamps hole are glossy, that looks not so good

    some sounds are broken

    cant login in level pit:
    i guess because most of my lvs are stolen from "enigma"?
    you can delete all my lvls no problem
    in future i will create only levels at my own

    all the best for publishing in steam, burri

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    Replies
    1. Thanks for these!

      Mostly valid bugs but probably too minor to block release. Might get fixed, but not necessarily before release.

      I did consider making the map a buyable item, but decided against it: I think lots of people would probably decline to buy it, then buy other things, then not have enough money for the map and they'd be stuck -- and, considering how not-fun most people will find flying around empty space with no map, I don't really consider it an optional item. (Maybe you and I wouldn't mind, but that's my sense of how players in general would behave.)

      Then I thought, well, how about having a "map enhancement" as a buyable item? So you start with the basic map, but you buy the enhanced map and it shows you where stuff is on the map. I didn't get round to it, though. I've got to draw the line somewhere or I'll never release!

      That's odd about the level pit -- you should be able to log in. There is a bug with the password field, so maybe you're hitting that: after you type in your password, you have to press return before you click “Log In” or it won’t work. I probably won't fix this because I'm planning to release on Steam only, and the Steam version doesn't have password login.

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